Heres my thoughts on the best and worst things to happen to Yu-Gi-Oh in the last 2 and a bit years,
At the start of 2008 one of the biggest and best moments happened to Yugioh!- The release of the "Phantom Darkness" Booster Pack,This pack not only released cards like Gladiator Beast Darius,Gladiator Proving Ground and Gladiator Beast Andal but also brought on the reign of Dark Armed Dragon Return(DAD-Return) Combining cards like Destiny Hero-Malicious,Destiny Draw,Allure Of Darkness,Dark Magician Of Chaos,Return From A Different Dimension,Dark Grepher and most importantly Dark Armed Dragon!
Dark Armed Dragon could be special summoned from the hand while you had exactly 3 Dark Monsters in your graveyard,This meant that a duelist could use cards like Dark Grepher and Destiny Draw to quickly fill up the Graveyard with darks and drop multiple DAD's
Although the release of these cards were big there was something even bigger on it's way!
The release of the "Lightsworn" archetype,
This deck worked by using "Lumina,Lightsworn Summoner","Solar Recharge" and other "Lightsworn" cards to send cards from the top of the deck to the Graveyard,This allowed players to special summon "Judgment Dragon" very quickly.
Gladiator Beasts and Lightsworns dominated the format from the release of LODT(Light Of Destruction) forward
September 2008-The Banned List
This list banned: Dark Magician Of Chaos,Destiny Hero-Disk Commander and Premature Burial.
And Restricted Breaker The Magical Warrior,Cyber Dragon,Monster Gate and Reasoning.
Not forgetting the semi-limited list: Dark Armed Dragon,Rescue Cat,Phantom Of Chaos,Summoner Monk,Card Of Safe Return,Chain Strike and Nobleman Of Crossout
along with changes to Restict cards was the unrestricting of other cards this time the cards unrestricted were:Allure Of Darkness,Destiny Hero-Malicious,Light And Darkness Dragon,Mage Power,Reinforcements Of The Army and Royal Decree
(Some of the PTDN cards had be quickly added to the list in May 2008)
The Format of September 2008 forward:
With the depart of Upper Deck Entertainment in the April the Yugioh scene for Europe was taken over by Konami.
The next thing that was about to happen was the Release of "The Duelist Genesis" along with alot of new things including Synchro Monsters,Psychics and new support for Lightsworn in the form of "Charge Of The Light Brigade"
The New set/list allowed Tele-Dad to make its debut at Shonen Jumps and other major Tournaments around the world... Tele-DAD looked similar to this:
Monsters
2 Dark Armed Dragon
3 Destiny Hero Malicious
2-3 Krebons
0-1 Psychic Commander
1 Dark Grepher
1 Spirit Reaper
1 Destiny Hero Fear Monger
1 Destiny Hero Doom Lord
1 Destiny Hero Diamond Dude
1 Elemental Hero Stratos
1 Mystic Tomato
1 Plaguespreader Zombie
1 Caius The Shadow Monarch
Spells
3 Destiny Draw
3 Allure Of Darkness
2 Reinforcements Of The Army
3 Emergency Teleport
1 Heavy Storm
1 Mystical Space Typhoon
1 Monster Reborn
1 Brain Control
0-2 Mind Control
Traps
3 Solemn Judgment
2 Phoenix Wing Wind Blast
2 Royal Oppression(optional)
1 Crush Card Virus
1 Trap Dustshoot
this deck won nearly every SJC(Shonen Jump Championship)/Major Event for the 6 mths that the deck was at full strength.
Zombies and Lightsworn were the nearest deck to Tele-Dad for this particular format.
March 2009
With Lightsworn getting Charge of the light brigade but not really seeing any play among alot of Tele-DAD decks since it was released
Lightsworn seemed like a good deck to play for the new format(Tele-DAD was cripled by DAD going to 1,allure/ddraw/malicious to 2 and Emergency teleport going to 1)
between March and around July lightsworn dominated,Then came the release of X-Saber Airbellum,Blackwing and Dark Stike Fighter
This made cards like Rescue Cat and Reckless Greed more playable outside of combo decks,
Cat Synchro and Blackwings main objectives were to clear the opponents field(Icarus Attack,Crush Card Virus etc...) and bring out 2 Dark Strike Fighters(GK Spy/Guard +Airbellum/Gale and Blackwing Shura/Lv 4 Blackwing Monster + Gale) attacking and tributing the 2 DSF's in the Main Phase 2 for 8000
Cold Wave and Summoner monk were the best way of doing this in Cat while Blackwing used Black Whirlwind,Morphing Jar and other cards to quickly thin through your deck.
September 2009
This ends the era of Cat/Blackwing/Lightsworn and a format of OTK's
Banned:Dark Strike Fighter,Card Of Safe Return,Monster Reborn and Crush Card Virus....
I will finish this article later as it's taking along time lol
Saturday, 18 September 2010
Friday, 10 September 2010
Trade wants:Effect Veilers,Pot Of Duality,Scrap Dragons and more!
Here's my wants:
6|DREV| Naturia Pineapple (Secret)
1|SJCS| Dark End Dragon (Ultra)
3|EEN| Pot Of Avarice (Ultimate)
3|ENSE|Solar Recharge (Super)
1|TWED| Honest (Ultra)
Haves:
Complete Decks
2 Gladiator Beast (Complete with ultra Test Tigers,Ultra Prisma,secret retiari and most upgrades)
2 Lightsworn (complete)
1 X-Saber (Complete)
1 Machina(Complete)
1 Infernity (Missing Barrier)
Mats:
1 Dark End Dragon
1 Dark Armed Dragon
1 Gorz The Emissary Of Darkness
1 Infernity Euros Mat
1 Junk Warrior
1 Samnite/Sirocco
1 Judgment Dragon
Cards
1|DREV| Stygian Street Patrol(Secret)
3|TU02| Chaos Sorcerer (Ultra)
3|DL09| Blackwing Bora The Spear(2 Bronze 1 Rainbow)
1|DL09| Krebons
1|DL09| Zaborg The Thunder Monarch
2|DL09| Trap Hole
2|DL09| Legendary Jujitsu Master
3|TU01| Gladiator Beast Samnite
2|DREV| Pot Of Duality (Cash Offers only)
+ other cards will update list soon
6|DREV| Naturia Pineapple (Secret)
1|SJCS| Dark End Dragon (Ultra)
3|EEN| Pot Of Avarice (Ultimate)
3|ENSE|Solar Recharge (Super)
1|TWED| Honest (Ultra)
Haves:
Complete Decks
2 Gladiator Beast (Complete with ultra Test Tigers,Ultra Prisma,secret retiari and most upgrades)
2 Lightsworn (complete)
1 X-Saber (Complete)
1 Machina(Complete)
1 Infernity (Missing Barrier)
Mats:
1 Dark End Dragon
1 Dark Armed Dragon
1 Gorz The Emissary Of Darkness
1 Infernity Euros Mat
1 Junk Warrior
1 Samnite/Sirocco
1 Judgment Dragon
Cards
1|DREV| Stygian Street Patrol(Secret)
3|TU02| Chaos Sorcerer (Ultra)
3|DL09| Blackwing Bora The Spear(2 Bronze 1 Rainbow)
1|DL09| Krebons
1|DL09| Zaborg The Thunder Monarch
2|DL09| Trap Hole
2|DL09| Legendary Jujitsu Master
3|TU01| Gladiator Beast Samnite
2|DREV| Pot Of Duality (Cash Offers only)
+ other cards will update list soon
New Format Deck:Machina
Heres a list I've been playing around with,as usual Card/Tech choices at the bottom
Main Deck
Monsters
3 Machina Fortress
3 Machina Gearframe
1 Machina Peacekeeper
2 Machina Force
2 Green Gadget
2 Red Gadget
2 Yellow Gadget
1 Effect Veiler
1 Jinzo
3 Cyber Dragon
Spells
1 Giant Trunade
2 Mystical Space Typhoon
3 Smashing Ground
1 Dark Hole
1 Monster Reborn
Traps
3 Solemn Warning
1 Solemn Judgnent
1 Mirror Force
1 Torrential Tribute
1 Royal Oppression
3 Dimensional Prison
2 Bottomless Trap Hole
Extra Deck
3 Chimeratech Fortress Dragon
1 Chimeratech Overdragon
1 Stardust Dragon
1 Red Dragon Archfiend
1 Colossal Fighter
1 Mist Wurm
1 Brionac Dragon Of The Ice Barrier
1 Goyo Guardian
+5 Other Standard Synchros
Tech Card 1:Jinzo
Suprisingly Jinzo hasn't seen much play this format,
With a big part of the format revolving around Trap heavy decks Jinzo allows me to swarm with Machina Fortress(s) and other monsters without the fear of being mirror forced etc...
Tech Card 2:Cyber Dragon
I have decided to main 3 Cyber Dragons to allow me to bring out Jinzo and Chimeratech Fortress Dragon quicker,allowing the deck to otk a few turns in.
So thats my Machina deck,
Until next time...
Rio :)
Main Deck
Monsters
3 Machina Fortress
3 Machina Gearframe
1 Machina Peacekeeper
2 Machina Force
2 Green Gadget
2 Red Gadget
2 Yellow Gadget
1 Effect Veiler
1 Jinzo
3 Cyber Dragon
Spells
1 Giant Trunade
2 Mystical Space Typhoon
3 Smashing Ground
1 Dark Hole
1 Monster Reborn
Traps
3 Solemn Warning
1 Solemn Judgnent
1 Mirror Force
1 Torrential Tribute
1 Royal Oppression
3 Dimensional Prison
2 Bottomless Trap Hole
Extra Deck
3 Chimeratech Fortress Dragon
1 Chimeratech Overdragon
1 Stardust Dragon
1 Red Dragon Archfiend
1 Colossal Fighter
1 Mist Wurm
1 Brionac Dragon Of The Ice Barrier
1 Goyo Guardian
+5 Other Standard Synchros
Tech Card 1:Jinzo
Suprisingly Jinzo hasn't seen much play this format,
With a big part of the format revolving around Trap heavy decks Jinzo allows me to swarm with Machina Fortress(s) and other monsters without the fear of being mirror forced etc...
Tech Card 2:Cyber Dragon
I have decided to main 3 Cyber Dragons to allow me to bring out Jinzo and Chimeratech Fortress Dragon quicker,allowing the deck to otk a few turns in.
So thats my Machina deck,
Until next time...
Rio :)
Rio's Deck Profile:Lightsworn
Here's my Lightsworn Deck and same as always card/tech choices explained at the bottom.
Main Deck
Monsters (24)
2 Judgment Dragon
2 Celestia,Lightsworn Angel
2 Aurkus,Lightsworn Druid
1 Lumina,Lightsworn Summoner
1 Necro Gardna
3 Wulf,Lightsworn Beast
1 Effect Veiler
1 Ehren,Lightsworn Monk
3 Lyla,Lightsworn Sorceress
1 Tragoedia
1 Gorz The Emissary Of Darkness
1 Chaos Sorcerer
1 Plaguespreader Zombie
3 Ryko,Lightsworn Hunter
1 Garoth,Lightsworn Warrior
Spells (11)
1 Charge Of The Light Brigade
3 Solar Recharge
1 Foolish Burial
1 Gold Sarcophagus
1 Dark Hole
1 Monster Reborn
1 Giant Trunade
2 Monster Reincarnation
2 Pot Of Duality
Traps (5)
1 Beckoning Light
3 Royal Decree
1 Royal Oppression
Tech Pick 1:Effect Veiler
Since the list that marked the end of the Lightsworn era (March 2010)
without 3 Copies of "Charge Of The Light Brigade","Honest" and "Lumina,Lightsworn Summoner" I believe that Lightsworn has been to unstable to play at a Premier Event like the Nationals or a YCS,
Now however is a different story,
With the recent release of cards like "Pot Of Duality" and "Effect Veiler" Lightsworn has become alot more consistent.
So down to the card:
It allows you to have the edge in the mirror match stopping Lightsworns from milling,Lumina from reviving,Judgment Dragon from blowing up the field,It also gives you the power to stop cards like Debris Dragon,Zombie Master,Elemental Hero Stratos,Black Salvo and popular Synchros like Brionac etc..
Tech 2:Tragoedia
This card/Gorz is included to cover dead hands(dead hands=hands that contain alot of unplayable cards like Wulf,Lightsworn Beast and Necro Gardna,
It also gains 600 ATK and DEF for every card in your hand.
Now comes the easy bit:How do I Summon Tragoedia,Its a level 10 so it requires 2 tributes,doesn't it?
No it doesnt,the most amazing thing about this card is that when you take battle damage you can Special Summon it from your hand meaning no tributes required!
Tech Card 3:Pot Of Duality
As I mentioned earlier the stability this card gives to any deck this format is amazing,
if you open with it you can get alot set up for next turn meaning you can explode and possibly win the game next turn.
Tech Cards4/5: Royal Oppression/Decree
Once you have taken control of the field with cards like Lumina and Celestia you can set Oppression to stop them from Special Summoning,then when its back to your go you can play Decree to not only stop Oppression but also any other Traps your opponent could have to stop your power cards like Judgment Dragon and Celestia.
So thats all for now hope you enjoyed reading.
Until next time...
Rio :)
Main Deck
Monsters (24)
2 Judgment Dragon
2 Celestia,Lightsworn Angel
2 Aurkus,Lightsworn Druid
1 Lumina,Lightsworn Summoner
1 Necro Gardna
3 Wulf,Lightsworn Beast
1 Effect Veiler
1 Ehren,Lightsworn Monk
3 Lyla,Lightsworn Sorceress
1 Tragoedia
1 Gorz The Emissary Of Darkness
1 Chaos Sorcerer
1 Plaguespreader Zombie
3 Ryko,Lightsworn Hunter
1 Garoth,Lightsworn Warrior
Spells (11)
1 Charge Of The Light Brigade
3 Solar Recharge
1 Foolish Burial
1 Gold Sarcophagus
1 Dark Hole
1 Monster Reborn
1 Giant Trunade
2 Monster Reincarnation
2 Pot Of Duality
Traps (5)
1 Beckoning Light
3 Royal Decree
1 Royal Oppression
Tech Pick 1:Effect Veiler
Since the list that marked the end of the Lightsworn era (March 2010)
without 3 Copies of "Charge Of The Light Brigade","Honest" and "Lumina,Lightsworn Summoner" I believe that Lightsworn has been to unstable to play at a Premier Event like the Nationals or a YCS,
Now however is a different story,
With the recent release of cards like "Pot Of Duality" and "Effect Veiler" Lightsworn has become alot more consistent.
So down to the card:
It allows you to have the edge in the mirror match stopping Lightsworns from milling,Lumina from reviving,Judgment Dragon from blowing up the field,It also gives you the power to stop cards like Debris Dragon,Zombie Master,Elemental Hero Stratos,Black Salvo and popular Synchros like Brionac etc..
Tech 2:Tragoedia
This card/Gorz is included to cover dead hands(dead hands=hands that contain alot of unplayable cards like Wulf,Lightsworn Beast and Necro Gardna,
It also gains 600 ATK and DEF for every card in your hand.
Now comes the easy bit:How do I Summon Tragoedia,Its a level 10 so it requires 2 tributes,doesn't it?
No it doesnt,the most amazing thing about this card is that when you take battle damage you can Special Summon it from your hand meaning no tributes required!
Tech Card 3:Pot Of Duality
As I mentioned earlier the stability this card gives to any deck this format is amazing,
if you open with it you can get alot set up for next turn meaning you can explode and possibly win the game next turn.
Tech Cards4/5: Royal Oppression/Decree
Once you have taken control of the field with cards like Lumina and Celestia you can set Oppression to stop them from Special Summoning,then when its back to your go you can play Decree to not only stop Oppression but also any other Traps your opponent could have to stop your power cards like Judgment Dragon and Celestia.
So thats all for now hope you enjoyed reading.
Until next time...
Rio :)
Rio's Tips #1
Just a quick thought on one of the most powerful things a duelist has... Thats right!
The Side Deck:
A side deck can be used in so many ways,
for one you can Side 15 cards in that changes what deck you're playing completely!
This was most famously used by competitors at the 2007 Nationals by players including 3 of the top 8
where they would start a game in the tournament with Monarchs and side deck into Burn!
Meaning that the opponent would have used the other option of side decking(Will explain in a second) Meaing alot of cards which only work well against monarchs but not against burn giving them the edge in game 2.
The second use of side decking is to use cards that counter popular decks,
at the moment your side deck should include cards like this:
2 Effect Veiler (this stops monsters big and small,This card can stop them using brionac to bounce all your cards back to your hand,Dark Armed Dragon from destroying your field and Debris Dragon from reviving any monsters.)
2 D.D. Crow (alot of the popular decks need cards in the Graveyard so why not remove them!)
2 Gottoms' Emergency Call(X-Sabers)
2 Consecrated Light(This stops popular decks like Blackwing and Infernity from swarming the field with all their dark monsters!)
1-2 System Down(By paying 1000 life points you can remove from play all machine type monsters on your opponents side of the field and Graveyard from play!)
1-2 Dust Tornado(Thsi destroys as Spell/Trap card your opponent controls making this card great against:Burn,Gladiator Beasts and other Spell/Trap heavy decks)
Other popular Side Deck cards include:
Mirror Of Oaths:Stops Gravekeepers Spy,Super-Nimble Mega Hamster Engine and Gladiator Beasts!
One For One: Allows you at the cost of a monster to Special Summon cards like Consecrated Light etc...)
Prime Material Dragon(Stops decks like Burn and Gadgets from Burning you or using cards like "Smashing Ground" or "Fissure")
Thats all for now,but always remember if you lose the first game of the match the other 2 games are there for the taking if you use your side deck correctly.
Rio :)
The Side Deck:
A side deck can be used in so many ways,
for one you can Side 15 cards in that changes what deck you're playing completely!
This was most famously used by competitors at the 2007 Nationals by players including 3 of the top 8
where they would start a game in the tournament with Monarchs and side deck into Burn!
Meaning that the opponent would have used the other option of side decking(Will explain in a second) Meaing alot of cards which only work well against monarchs but not against burn giving them the edge in game 2.
The second use of side decking is to use cards that counter popular decks,
at the moment your side deck should include cards like this:
2 Effect Veiler (this stops monsters big and small,This card can stop them using brionac to bounce all your cards back to your hand,Dark Armed Dragon from destroying your field and Debris Dragon from reviving any monsters.)
2 D.D. Crow (alot of the popular decks need cards in the Graveyard so why not remove them!)
2 Gottoms' Emergency Call(X-Sabers)
2 Consecrated Light(This stops popular decks like Blackwing and Infernity from swarming the field with all their dark monsters!)
1-2 System Down(By paying 1000 life points you can remove from play all machine type monsters on your opponents side of the field and Graveyard from play!)
1-2 Dust Tornado(Thsi destroys as Spell/Trap card your opponent controls making this card great against:Burn,Gladiator Beasts and other Spell/Trap heavy decks)
Other popular Side Deck cards include:
Mirror Of Oaths:Stops Gravekeepers Spy,Super-Nimble Mega Hamster Engine and Gladiator Beasts!
One For One: Allows you at the cost of a monster to Special Summon cards like Consecrated Light etc...)
Prime Material Dragon(Stops decks like Burn and Gadgets from Burning you or using cards like "Smashing Ground" or "Fissure")
Thats all for now,but always remember if you lose the first game of the match the other 2 games are there for the taking if you use your side deck correctly.
Rio :)
My New Format XX-Saber Deck!
Here is my decklist,I will also explain some of the card choices and why I chose those cards.
Main Deck
1 Debris Dragon
2 Ryko,Lightsworn Hunter
2 Super-Nimble Mega Hamster
2 XX-Saber Boggart Knight
1 XX-Saber Pashuul
2 X-Saber Airbellum
2 XX-Saber Emmersblade
3 XX-Saber Fulhelmknight
3 XX-Saber Darksoul
3 XX-Saber Faultroll
Spells
1 Mind Control
2 Book Of Moon
1 Dark Hole
1 Monster Reborn
1 Giant Trunade
2 Pot Of Duality
2 Mystical Space Typhoon
Traps
2 Bottomless Trap Hole
2 Trap Stun
2 Gottoms' Emergency Call
1 Mirror Force
1 Saber Hole
1 Solemn Judgment
Extra Deck
2 XX-Saber Gottoms
1 Mist Wurm
1 Stardust Dragon
2 XX-Saber Urbellum
2 Black Rose Dragon
2 XX-Saber Hyunlei
1 Goyo Guardian
1 Brionac Dragon Of The Ice Barrier
1 Iron Chain Dragon
1 Magical Android
1 Naturia Beast
Tech Pick 1:Debris Dragon
I chose this card for the pure fact that with the new Banned and Restricted list(Heavy Storm was forbidden),
I can rely on my opponent setting alot of cards to the spell/trap card zones,
I can get my Darksoul to the Graveyard(Either by battle or by synchro summoning)
then either use my "Cold Wave" or "Trap Stun" followed by Debris Dragon special summoning Darksoul and Synchro Summoning "Black Rose Dragon" destroying all cards on the Field,
This means that if they have set 3 Spells and Traps and summoned/set a monster they will have lost 4 cards while i lose 1 and get the effect of my Darksoul in the end phase searching out power cards like "Boggart Knight","Faultroll" or a X-Saber Tuner allowing me to Synchro Summon next turn!
Tech Pick 2:Super-Nimble Mega Hamster Engine
I have liked this engine since it was released,
I've used it before in decks like Synchro Cat,Monarchs and Quickdraw Dandywarrior,
As this meta was hyping up decks like Gladiator Beast I decided to use these so that my opponents strongest monster(Laqauri,Darius,Equeste etc...)
This would also force the Gladiator Beast Player to tag out for a "Gladiator Beast Murmillo" to destroy "Super-Nimble Mega Hamster" with its effect leaving me with a face-down monster from Hamsters effect(Normally Ryko,Airbellum or Darksoul).
Tech Pick 3:XX-Saber Fulhelmknight
I have chosen to play a third copy of "XX-Saber Fulhelmknight" to counter decks like XX-Saber and Quickdraw Dandywarrior,Fulhelmknight allows me to destroy "Ryko,Lightsworn Hunter","Dandylion","Fluff Tokens","XX-Saber Darksoul" and other monsters with 1250 or less Defence points and special summon a level 4 or lower X-Saber Monster from my graveyard!,
But wait theres more!
Not only does Fulhelmknight have the effect to special summon other X-saber monsters he can also negate one attack from your opponent,making him an all round good card.
Tech Pick 4:Trap Stun
Last but not least in my techs is "Trap Stun"
This card stops either player from using traps during the turn its activated,Meaning your opponent cannot use cards like "Mirror Force","Dimensional Prison","Solemn Judgment" and "Gottoms' Emergency Call".
This would also allow you to Synchro Summon "XX-Saber Hyunlei" without the worry of it getting destroyed by cards like Bottomless Trap Holen etc.
So Yeah thats all for now hope you enjoyed reading!
Rio :)
Main Deck
1 Debris Dragon
2 Ryko,Lightsworn Hunter
2 Super-Nimble Mega Hamster
2 XX-Saber Boggart Knight
1 XX-Saber Pashuul
2 X-Saber Airbellum
2 XX-Saber Emmersblade
3 XX-Saber Fulhelmknight
3 XX-Saber Darksoul
3 XX-Saber Faultroll
Spells
1 Mind Control
2 Book Of Moon
1 Dark Hole
1 Monster Reborn
1 Giant Trunade
2 Pot Of Duality
2 Mystical Space Typhoon
Traps
2 Bottomless Trap Hole
2 Trap Stun
2 Gottoms' Emergency Call
1 Mirror Force
1 Saber Hole
1 Solemn Judgment
Extra Deck
2 XX-Saber Gottoms
1 Mist Wurm
1 Stardust Dragon
2 XX-Saber Urbellum
2 Black Rose Dragon
2 XX-Saber Hyunlei
1 Goyo Guardian
1 Brionac Dragon Of The Ice Barrier
1 Iron Chain Dragon
1 Magical Android
1 Naturia Beast
Tech Pick 1:Debris Dragon
I chose this card for the pure fact that with the new Banned and Restricted list(Heavy Storm was forbidden),
I can rely on my opponent setting alot of cards to the spell/trap card zones,
I can get my Darksoul to the Graveyard(Either by battle or by synchro summoning)
then either use my "Cold Wave" or "Trap Stun" followed by Debris Dragon special summoning Darksoul and Synchro Summoning "Black Rose Dragon" destroying all cards on the Field,
This means that if they have set 3 Spells and Traps and summoned/set a monster they will have lost 4 cards while i lose 1 and get the effect of my Darksoul in the end phase searching out power cards like "Boggart Knight","Faultroll" or a X-Saber Tuner allowing me to Synchro Summon next turn!
Tech Pick 2:Super-Nimble Mega Hamster Engine
I have liked this engine since it was released,
I've used it before in decks like Synchro Cat,Monarchs and Quickdraw Dandywarrior,
As this meta was hyping up decks like Gladiator Beast I decided to use these so that my opponents strongest monster(Laqauri,Darius,Equeste etc...)
This would also force the Gladiator Beast Player to tag out for a "Gladiator Beast Murmillo" to destroy "Super-Nimble Mega Hamster" with its effect leaving me with a face-down monster from Hamsters effect(Normally Ryko,Airbellum or Darksoul).
Tech Pick 3:XX-Saber Fulhelmknight
I have chosen to play a third copy of "XX-Saber Fulhelmknight" to counter decks like XX-Saber and Quickdraw Dandywarrior,Fulhelmknight allows me to destroy "Ryko,Lightsworn Hunter","Dandylion","Fluff Tokens","XX-Saber Darksoul" and other monsters with 1250 or less Defence points and special summon a level 4 or lower X-Saber Monster from my graveyard!,
But wait theres more!
Not only does Fulhelmknight have the effect to special summon other X-saber monsters he can also negate one attack from your opponent,making him an all round good card.
Tech Pick 4:Trap Stun
Last but not least in my techs is "Trap Stun"
This card stops either player from using traps during the turn its activated,Meaning your opponent cannot use cards like "Mirror Force","Dimensional Prison","Solemn Judgment" and "Gottoms' Emergency Call".
This would also allow you to Synchro Summon "XX-Saber Hyunlei" without the worry of it getting destroyed by cards like Bottomless Trap Holen etc.
So Yeah thats all for now hope you enjoyed reading!
Rio :)
Welcome!
Welcome Yu-Gi-Oh Duelists from around the world!
My name is Rio,
I play the Yu-Gi-Oh TCG(Trading Card Game)
My main decks for the new format:Debris-Xsabers,Lightsworn and Gladiator Beasts
Here is my new Blog,
Here I will put up:Banned Lists,Decks,Tips on improving your game,Tournament reports and some other features!
I will update my blog very soon-Watch this space!
My name is Rio,
I play the Yu-Gi-Oh TCG(Trading Card Game)
My main decks for the new format:Debris-Xsabers,Lightsworn and Gladiator Beasts
Here is my new Blog,
Here I will put up:Banned Lists,Decks,Tips on improving your game,Tournament reports and some other features!
I will update my blog very soon-Watch this space!
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